Library globals

Namespace globals . canvas . MapStructure

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MapStructure mapping/charting framework for Nasal/Canvas, by Philosopher
See: http://wiki.flightgear.org/MapStructure

Classes

CachedElement

wrapper for each cached element: keeps the canvas and texture map coordinates for the corresponding raster image.

DotSym

Implementation for a particular type of symbol (for the *.symbol files) to handle details.

LineSymbol

MapStructure

MultiSymbolLayer

A layer that manages a list of symbols (using delta positioned handling with a searchCmd to retreive placements).

NavaidSymbolLayer

A layer that manages a list of statically-positioned navaid symbols (using delta positioned handling with a searchCmd to retrieve placements). This is not yet supposed to work properly, it's just there to help get rid of all the identical boilerplate code in lcontroller files, so needs some reviewing and customizing still

OverlayLayer

Base class for a OverlayLayer, e.g. a TileLayer

RasterSymbol

wrapper for symbols based on raster images (i.e. PNGs) TODO: generalize this and port WXR.symbol accordingly

SVGSymbol

Small wrapper for DotSym: parse a SVG on init().

SingleSymbolLayer

StyleableCacheable

A class to mix styling and caching. Using the above helpers it serializes style hashes.

Symbol

A base class for Symbols placed on a map. Note: for the derived objects, the element is stored as obj.element. This is also part of the object's parents vector, which allows callers to use obj.setVisible() et al. However, for code that manipulates the element's path (if it is a Canvas Path), it is best to use obj.element.addSegmentGeo() et al. for consistency.

SymbolCache

SymbolLayer

Base class for a SymbolLayer, e.g. MultiSymbolLayer or SingleSymbolLayer.

TileLayer

Functions

MapStructure_selfTest

assert_m

assert_ms

call_draw

Drawing functions have the form: func(group) { group.createChild(...).set<Option>(<option>); ... } The style is passed as (essentially) their local namespace/variables, while the group is a regular argument.

default_hash

Combine a specific hash with a default hash, e.g. for options/df_options and style/df_style in a SymbolLayer.

getpos_fromghost

hashdup

internsymbol

is_positioned_ghost

issym

load_MapStructure

makedie

member

members

opt_member

register_supported_ghost

serialize

style_string

Serialize a style into a string.

try_aux_method

Try to call a method on an object with no arguments. Should work for both ghosts and hashes; catches the error only when the method doesn't exist -- errors raised during the call are re-thrown.

tryintern

unescape

Helpers for below

Variables

SymbolCache256x256

SymbolCache32x32

set up a cache for 32x32 symbols (initialized below in load_MapStructure)

denied_symbols

Excerpt from gen module

supported_ghosts

to add support for additional ghosts, just append them to the vector below, possibly at runtime: