Library globals

Source canvas . api . element.nas

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235
#-------------------------------------------------------------------------------
# canvas.Element
#-------------------------------------------------------------------------------
# Baseclass for all elements on a canvas
#
var Element = {
    # Reference frames (for "clip" coordinates)
    GLOBAL: 0,
    PARENT: 1,
    LOCAL:    2,

    # Constructor
    #
    # @param ghost    Element ghost as retrieved from core methods
    new: func(ghost) {
        var obj = {
            parents: [Element, PropertyElement, ghost],
            _node: props.wrapNode(ghost._node_ghost),
        };
        return obj;
    },

    getType: func () {
        return me._node.getName();
    },    

    # Get parent group/element
    getParent: func() {
        var parent_ghost = me._getParent();
        if (parent_ghost == nil)
            return nil;

        var type = props.wrapNode(parent_ghost._node_ghost).getName();
        var factory = Group._getFactory(type);
        if (factory == nil)
            return parent_ghost;

        return factory(parent_ghost);
    },

    # Get the canvas this element is placed on
    getCanvas: func() {
        wrapCanvas(me._getCanvas());
    },

    # Check if elements represent same instance
    #
    # @param el Other Element or element ghost
    equals: func(el) {
        return me._node.equals(el._node_ghost);
    },

    # Hide/Show element
    #
    # @param visible    Whether the element should be visible
    setVisible: func(visible = 1) {
        me.setBool("visible", visible);
    },

    getVisible: func {
        me.getBool("visible")
    },

    # Hide element (Shortcut for setVisible(0))
    hide: func {
        me.setVisible(0);
    },

    # Show element (Shortcut for setVisible(1))
    show: func {
        me.setVisible(1);
    },

    # Toggle element visibility
    toggleVisibility: func {
        me.setVisible(!me.getVisible());
    },

    setGeoPosition: func(lat, lon) {
        me._getTf().setGeoPosition(lat, lon);
        return me;
    },

    # Create a new transformation matrix
    #
    # @param vals Default values (Vector of 6 elements)
    createTransform: func(vals = nil) {
        # tf[0] is reserved for setRotation, so min. index 1 is used here
        var node = me._node.addChild("tf", 1);
        return Transform.new(node, vals);
    },

    # Shortcut for setting translation
    setTranslation: func {
        me._getTf().setTranslation(arg);
        return me;
    },

    # Get translation set with #setTranslation
    getTranslation: func() {
        if (me["_tf"] == nil) {
            return [0, 0];
        }
        return me._tf.getTranslation();
    },

    # Set rotation around transformation center (see #setCenter).
    #
    # @note This replaces the the existing transformation. For additional scale
    # or translation use additional transforms (see #createTransform).
    setRotation: func(rot) {
        if (me["_tf_rot"] == nil) {
            # always use the first matrix slot to ensure correct rotation
            # around transformation center.
            # tf-rot-index can be set to change the slot to be used. This is used for
            # example by the SVG parser to apply the rotation after all
            # transformations defined in the SVG file.
            me["_tf_rot"] = Transform.new(
                me._node.getNode("tf["~me.get("tf-rot-index", 0)~"]", 1)
            );
        }
        me._tf_rot.setRotation(rot, me.getCenter());
        return me;
    },

    # Shortcut for setting scale
    setScale: func {
        me._getTf().setScale(arg);
        return me;
    },

    # Shortcut for getting scale
    getScale: func {
        me._getTf().getScale();
    },

    # Set the fill/background/boundingbox color
    #
    # @param color    Vector of 3 or 4 values in [0, 1]
    setColorFill: func {
        me.set("fill", _getColor(arg));
    },

    getColorFill: func {
        me.get("fill");
    },

    getTransformedBounds: func {
        me.getTightBoundingBox();
    },

    # Calculate the transformation center based on bounding box and center-offset
    updateCenter: func {
        me.update();
        var bb = me.getTightBoundingBox();

        if (bb[0] > bb[2] or bb[1] > bb[3]) {
            return;
        }

        me._setupCenterNodes(
            (bb[0] + bb[2]) / 2 + (me.get("center-offset-x") or 0),
            (bb[1] + bb[3]) / 2 + (me.get("center-offset-y") or 0));
        return me;
    },

    # Set transformation center (currently only used for rotation)
    setCenter: func() {
        var center = _arg2valarray(arg);
        if (size(center) != 2){ return debug.warn("invalid arg"); }
        me._setupCenterNodes(center[0], center[1]);
        return me;
    },

    # Get transformation center
    getCenter: func() {
        var center = [0, 0];
        me._setupCenterNodes();

        if (me._center[0] != nil) {
            center[0] = me._center[0].getValue() or 0;
        }
        if (me._center[1] != nil) {
            center[1] = me._center[1].getValue() or 0;
        }
        return center;
    },

    #return vector [sx, sy] with dimensions of bounding box
    getSize: func {
        var bb = me.getTightBoundingBox();
        return [bb[2] - bb[0], bb[3] - bb[1]];
    },

    # convert bounding box vector into clip string (yes, different order)
    boundingbox2clip: func(bb) {
        return sprintf("rect(%d,%d,%d,%d)", bb[1], bb[2], bb[3], bb[0]);
    },

    # set clip by bounding box
    # bounding_box: [xmin, ymin, xmax, ymax]
    setClipByBoundingBox: func(bounding_box, clip_frame = nil) {
        if (clip_frame == nil) { clip_frame = Element.PARENT; }
        me.set("clip", me.boundingbox2clip(bounding_box));
        me.set("clip-frame", clip_frame);
        return me;
    },

    # set clipping by bounding box of another element
    setClipByElement: func(clip_elem) {
        clip_elem.update();
        var bounds = clip_elem.getTightBoundingBox();
        me.setClipByBoundingBox(bounds, canvas.Element.PARENT);
    },

    # Internal Transform for convenience transform functions
    _getTf: func {
        if (me["_tf"] == nil) { me["_tf"] = me.createTransform(); }
        return me._tf;
    },

    _setupCenterNodes: func(cx = nil, cy = nil) {
        if (me["_center"] == nil) {
            me["_center"] = [me._node.getNode("center[0]", cx != nil),
                             me._node.getNode("center[1]", cy != nil)];
        }
        if (cx != nil) {
            me._center[0].setDoubleValue(cx);
        }
        if (cy != nil) {
            me._center[1].setDoubleValue(cy);
        }
    },
};